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Grass Cutting Animation Tests

Some test renders after following a tutorial on youtube for creating a grass cutting animation within blender. The animation uses dynamic paint, weight painting and particles to create the effect. Was nice working on something new and different. These are all test animations that progress in detail and there is still alot that needs to be improved on these. Sometime down the line I may revisit this and do a larger animation using what I have learnt. The mower i not mine, I just wanted something there to better show the effect of the grass being cut, as initially the cutting is just done by a cube following a path.

Final Test animation, played around with grass settings and added more to the garden scene, extended the number of frames and made the object that cuts the grass (hidden) larger to get more of the grass cut as a lot was missed in my first test render.

The result from following the tutorial, not a full render, just a quick viewport render.

First rendered test of this animation. Was initially to fast so had to slow the final video down, sample rate was a little to low on this one.