Here is the finished project from the Udemy course Creating 3D Environments in Blender. This section was a new addition to the course, built to showcase the latest Blender update. I’ve worked through other parts already, but this one was a nice change of pace since it focused on an interior factory space instead of the big exterior scenes earlier on.
It mixed solid modelling work with composition and materials, and there was a good bit of coverage on different node setups to create a range of effects. The course props handled the bulk of the dressing, with space to add my own touches like the ceiling ducting. Really happy with how it turned out. Another strong environment piece added to the portfolio.