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Isometric Hotel Lobby

Another isometric scene wrapped up. This one is a hotel lobby, built to feel active and lived in rather than staged.

The scene uses a small cast of characters to sell the space, with a mix of staff and guests interacting naturally throughout the lobby. Character models were sourced via Mixamo, with poses adjusted and arranged by hand to fit the flow of the environment.

Most of the props were modelled specifically for this scene, with a small number of external assets used where it made sense, mainly the plants and luggage.

Overall, a fun piece to work on and a solid addition to my growing set of isometric scenes.