This piece is part of my ongoing isometric environment series. I’ve been enjoying building these smaller contained spaces as a way to explore layout, lighting and storytelling in a more focused format.
Most of the props and models were created by me. Some of the furniture assets were brought in using the IKEA Blender plugin, which is a great tool for interior and archviz work. The characters were sourced from Mixamo, and a few additional elements were reused from previous projects. It was also a good excuse to finally place my acoustic bass model into a finished scene.
The aim was to create a clean, readable studio setup with a clear separation between the control room and live room, while keeping the composition strong from an isometric angle.
Created in Blender 3D.