Built in Blender, with track materials textured in Substance Painter. This scene was created while following a super fun and helpful tutorial series by YouTuber and Blender artist Zerobio—highly recommend for anyone looking to sharpen their skills!
It was great to get back into some modeling practice, and a nice excuse to open up Substance Painter again, since I don’t use it too often. The track layout still needs some refinement, and I’m planning to build a proper background environment to bring the whole scene together.
I dropped in my Batmobile model for scale (and because it just looks awesome on the track—it really fits the vibe!). Once the scene is a bit more polished, I might even animate it racing around the circuit.
More updates soon!