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UNIT-47 | CR-Series | Industrial Combat Mech

Hard-surface project based on a combat mech design. Built in Blender and textured in Substance Painter using custom smart materials and layered decal work.
The concept leans into a grounded industrial look — UNIT-47 is part of a fictional CR-Series of mass-produced frontline machines, built for harsh environments and heavy-impact roles.
Final renders include textured, clay, and wireframe passes. A full 360° turntable animation was created with transition wipes between material states.
Based on a workflow tutorial by Ryan King Art on YouTube, with custom posing, decals, and detailing for a personal finish.