After taking a two-year break, I decided it was finally time to revisit and finish what I had started. This is the completed render from the third project of the Creating 3D Environments in Blender course on Udemy. It’s been great to dive back into this project, though it’s also reminded me of the challenges that led me to pause in the first place. Rendering this scene really pushed my computer to its limits, but the final result was absolutely worth it. There are a number of node setups working behind the scene on this enviroment. Both texture nodes and geometry nodes have been used to create this final render. Working on this has reignited my passion for 3D environment creation, and I’m now excited to move forward with the next chapter of the course and tackle the next project.